Naughty Dog has left fans buzzing with anticipation for their upcoming game, “Intergalactic: The Heretic Prophet,” which made a memorable debut as the final reveal at The Game Awards 2024. This marks their first original title since 2013’s “The Last of Us,” and it’s their initial foray into the expansive realm of space-themed sci-fi. With its retro-futuristic style and an alternate timeline where open space travel began in the 1980s, the game intertwines real-world references and promises Naughty Dog’s “most creative” story and “deepest” gameplay yet. For fans who have awaited the studio’s exploration into new genres, this is an intriguing development.
Naturally, excitement surrounding “Intergalactic: The Heretic Prophet” is skyrocketing among devoted fans eager for more information, especially concerning the release date. Although it’s not officially confirmed, it seems unlikely the game will hit shelves before 2027. Regardless of when it arrives, this new venture seems poised to follow the path of franchises like “The Last of Us” and “Uncharted,” both of which successfully expanded into the multimedia world.
From the moment the trailer began playing, it was evident that “Intergalactic: The Heretic Prophet” seeks to further blend interactive gameplay with cinematic storytelling, even more than previous titles. This approach could seamlessly transition into a live-action series or movie, assuming the game gains enough traction. The storyline centers on bounty hunter Jordan A. Mun, who finds herself stranded on the enigmatic planet of Sempiria—a world isolated from the universe for over six centuries and notorious for ensnaring its visitors. Her challenge is to become the only person to escape.
Sempiria is engulfed by a mysterious religion, likely the reason it remains cut off from the rest of the universe. This backdrop, confirmed by Naughty Dog president Neil Druckmann, delves into themes of faith and belief. The story’s potential for serialization, coupled with a character-driven narrative, aligns with Naughty Dog’s storytelling hallmark. This emphasis on character is amplified by an impressive roster of seasoned actors, including Tati Gabrielle, who voices Jordan. Gabrielle’s diverse credits include roles in “The 100,” “You,” “Chilling Adventures of Sabrina,” and even the live-action adaptation of “Uncharted.”
Joining Gabrielle are other Hollywood talents: Kumail Nanjiani, known for “Eternals,” “Silicon Valley,” and “Stuber,” plays Colin Graves from the Five Aces syndicate. Tony Dalton, acclaimed for his role as Lalo in “Better Call Saul,” also features, although his part remains under wraps, as does Troy Baker’s, known for iconic characters like Joel and Sam Drake. The lineup also includes Halley Gross, a “Westworld” writer, as AJ, Jordan’s assistant.
The characters of “Intergalactic: The Heretic Prophet” seem perfect for a live-action adaptation, with actors closely mirroring their virtual counterparts. Beyond the cast, the intricately crafted world enhances the cinematic allure. The game’s trailer, filled with nostalgic real-world elements like Jordan’s Porsche spaceship and Adidas hi-tops, playing Pet Shop Boys’ 1987 hit “It’s a Sin,” embeds the narrative in a recognizable cultural setting, enhancing audience engagement with potential on-screen adaptations.
Naughty Dog is no stranger to bringing their games to life on screen. HBO’s “The Last of Us” series garnered both critical and commercial acclaim for its storytelling and performance. While the 2022 “Uncharted” movie leaned more towards entertainment than prestige and had less direct involvement from Naughty Dog, it still demonstrated the studio’s knack for adapting their works for the big screen, generating enough interest to prompt a sequel. By the time “Intergalactic: The Heretic Prophet” launches, Naughty Dog will likely have further enhanced its multimedia experiences, potentially benefitting any future live-action adaptations of this sci-fi epic. With prominent actors already cast, the transition from game to screen could be seamless, requiring minimal adjustments to capture the game’s essence.