Man, isn’t it wild how names just kinda stick or not? Like, today you’re feeling all “NoCode,” and then bam, it just doesn’t fit anymore. So, this Scottish game developer, they figured, why not change up everything and become Screen Burn? Makes you think about how naming something is like, super personal, yet sometimes, not permanent at all.
Alright, so back in the day, 2015 to be exact, these folks at NoCode had this big idea—make games without, well, a coder. I mean, it was all about jumping into the game world with Stories Untold and Observation, doing it their own quirky way. But fast forward to now, and guess what? Coders galore in their team. Go figure!
And, oh yeah, did I mention Konami roped them in for this mysterious project, Silent Hill: Townfall? Spooky stuff. But anyways, the point being, the original name just doesn’t jive anymore. Partly because “No Code” turned into this catchall thing for app development, and their inbox is flooded with random pitches. Yikes.
So here’s the kicker. They hit pause, did a little soul searching. “Not NoCode? Okay, then who are we, really?” It’s like—they’re always gonna be those old-school elements: analogue TVs, those clunky 3.5” disk drives. You know, all those nostalgic, imperfect bits. Their games? They’re the ones that echo in your brain long after you’ve switched off. Think old arcade games with the screen so worn you can still see the old scores etched in.
Funny how things shake out, huh?