Alright, so being into Fallout now is kind of like… I dunno, dating someone who sometimes shows up late but when they do, they bring you your favorite dessert. You know? Fallout 76 has finally gotten its act together (took long enough) and there’s this TV show everybody’s buzzing about — Season 2’s out in December, apparently. But when it comes to single-player games, we’re stuck at Fallout 4, which feels like it came out eons ago. And don’t even get me started on waiting for Fallout 5 because they’re all wrapped up with The Elder Scrolls 6! We might be in a nursing home by the time it drops.
But hey, the Fallout community? They’re one scrappy bunch. They keep cranking out these wicked mods to keep us entertained. Just caught a trailer this past weekend, totally went viral — might be the coolest mod anyone’s ever cooked up. It’s called Fallout: Bakersfield. Yup, taking us back to the first DOOM, but giving it a Fallout twist. Think old-school FPS meets isometric CRPG. Mind blown, right?
So, Bakersfield — ring any bells? Fallout vets will remember it as Necropolis, the spooky “City of the Dead.” Ghouls galore! Picture this: You’re a vault dweller from Vault 13, maybe Fallout 1’s hero, or maybe Talius, the unlucky scout? Jury’s out on that one.
The gameplay? It’s like a mashup of Fallout RPG vibes with DOOM’s wild shoot-‘em-up action. The UI is this funky crossbreed of both games — love those Fallout-style log messages, they just give me all the feels. The graphics? Pure retro-futurism with that gritty pixel vibe. Oh, and the “2.5D” angle — totally a DOOM thing.
You got combat scenes with ghouls going up against Fallout 1 weapons like the 10mm SMG and Plasma Pistol. And there’s light environmental stuff too — smashing things up and looting like the good old days. Dialogue options? Yep, you can chat instead of just going guns blazing.
And those animations — super exaggerated, just like the old shooters. Crunchy sound effects too, straight from the OG Fallout. Reminds me of… uh, something you’d hear if wet cardboard suddenly turned musical. Weird, but you get it, right?
Without a concrete release date, they say it’s 60% done: creatures, environments, weapons — all getting there. The Berezin duo, Alexander “Red888Guns” and Denis, are the brains behind the gig. You can support them on Boosty for like $2.66/month if you want more updates.
Even though they insist it’s not about the money — they’ve disabled monetization on their trailer for Pete’s sake — I’m tossing some cash their way because, well, why not? These projects push creative boundaries in ways big studios don’t bother with. Keeps things fresh and fun while we’re stuck waiting for the next big official game drop. Trust me, this mod is gonna be something else.