Sure! Here’s a humanized, stream-of-consciousness version:
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So, picture this—Ruffy and the Riverside, a game that’s all kinds of wild in its own quirky way. It’s like, suddenly you’re controlling this bear, Ruffy, who weirdly reminds me of a Star Wars ewok. Maybe it’s the ears? Anyway, he’s got these cool powers to mess with his surroundings, and you’re, like, in this open world, solving puzzles and collecting stuff. Tons of stuff, but honestly, sometimes it feels like you’re just stashing things to stave off boredom. Fun? Mostly. Frustrating at times? Oh, definitely. It’s got those hiccups that can make you wanna throw your controller. Seriously.
Now, Riverside itself is this strange world, sorta under threat from this menacing cube. Why a cube wants to wreak havoc, I don’t know. Ruffy’s gotta save the day by snagging some letters—kinda like Mario, hopping in and out of paintings. But gosh, those ladders! I swear, you have to climb them dead center, or it’s back to square one. Who thought of that?
As for gameplay, here’s the thing—Ruffy absorbs and swaps stuff. Could be colors or actual objects. Sounds neat, right? It is, but some puzzles leave you feeling like you’re just tossing stuff at a wall, hoping something sticks. That little moment of triumph when things finally click? Oh, it matters. Then again, if the game’s logic doesn’t vibe with your brain, it’s like, good luck my friend.
Control-wise, Ruffy’s more like a speeding bullet than a precise sniper, if you get what I mean. I found myself yelling at the screen a few times, “Stop sliding already!” Plus, checkpoints aren’t always kind, making you replay sections until you’re muttering under your breath about why you ever started this journey. Coins? Useful. I mean, sure, get some heart containers or snazzy costumes. Or, if you’re like me and patience isn’t your virtue, just fork them over to skip a puzzle or two.
Oh, and about those puzzles—they can be kinda neat. Like swapping waterfall water with leaves. But when faced with the same type of challenge over and over? It’s like, come on game, I’ve been here. Do I have to match symbols again? Yep, you do.
The game is pretty, I’ll give it that. All hand-drawn with vibrant colors that kinda pop. It’s like a cheerful mishmash. And the music? Lighthearted, with Ruffy’s design adding to the chuckles. Yet, the intro drags a bit—call me impatient, but I’m here to play, not read a novel.
In all, if you stick with it, there’s charm beneath the chaos. On the Switch 2, Ruffy’s world is a tangled, yet enticing place. It’s a bit rough, feels like it could’ve been polished a tad more, but in truth, I wouldn’t mind wandering back to dip my toes in Riverside’s unpredictable waters.