Alright, so I read this thing about the new GTA 6 game, right? Or maybe I should call it Grand Theft Auto. Whichever. Anyway, some big-wig from Take-Two Interactive, uh, Strauss Zelnick, I think? Yeah, him. He didn’t really spill the beans on how much Rockstar is gonna charge for it. Like, come on! We’re all itching to know if it’s gonna be a wallet-buster or not. But nope, they’re keeping it hush-hush for now. I mean, he did say something about “more value than what we charge,” which sounds nice and all, but… what does that even mean? Are they serving up gold-plated in-game dollars or what?
But then there’s this number game he danced around, just before diving into their earnings chat. Apparently, GTA 5’s run up the score to 215 million copies sold. Whoa, right? And the whole franchise is close to 455 million. That’s like every man, woman, child, and maybe a few pets running around Los Santos. Guess people really like their virtual car chases and mayhem.
So Zelnick is aware, which is nice I suppose, about folks buzzing over pricing. Some folks are even tossing around big numbers — $80, $100, who knows? But with the game being, what, nine months out? Decisions, decisions. He’s not locking it down just yet. Makes you think maybe they’ll start pricey and then, whoops, prices fall later with all those shiny special editions. A pretty common game industry move, right?
Oh! Trailers. Did you see those? They’re quite the spectacle. One hit 93 million views lickety-split. Impressive, but wait for it — the second one skyrocketed to 475 million views. Dang, that’s like… I dunno, a whole universe of eyeballs glued to it.
And mark your calendars, sorta. May 26, 2026. That’s like… well, you can do the math. We’re playing the waiting game now. On PS5 and Xbox Series X, too, if you’re ready to dive into the chaos.
Alright, I’m stopping there because I just went on and on, which is funny because, uh, wasn’t it supposed to be about pricing? See, got sidetracked. Happens!