Oh man, so I’ve been playing this Nintendo Switch 2 thing. It’s been out for like, what, a couple of months? And my gaming stack is getting out of hand. It’s weird, right? I always think of it as my Nintendo-only toy, but now I’m giving those forgotten ports a go. Case in point, Wild Hearts S. Didn’t touch it when it first came out. Probably busy? Who knows.
Anyway, Wild Hearts S… sorta like a sneak peek into how Switch 2 handles these third-party games. The OG Switch couldn’t deal with stuff like Cyberpunk 2077. So, it’s a bit of a level up. But real talk, it’s not like it matches up with PlayStation 5 graphics or anything. More like—a tiny upgrade from PlayStation 4? The textures are kinda there and sometimes during crazy scenes, it can stutter. But hey, if you’re in it for the fun, there’s a good amount to latch onto.
Okay, weird thing I noticed, and it’s random: you make a character and go hunting these creatures called kemono. Yeah, they’ve got these small ones just wandering around that are like, meh. But when you go after the big guys, the game’s like, whoa! Nature meets creature mashup! Think bunny rabbits and boars, sprinkled with vines. Or maybe I’m just seeing things?
Some of those kemono are just chilling, like this turtle with coral on its back. Poor guy didn’t stand a chance – I should’ve just waved at it instead. Lessons learned. And then you’ve got ones like the boar who’d rather pummel you than chat. Can’t blame them – they’re the hunted.
And I’ll tell ya, hunting these beasts is where the ‘juice’ is. You wander around to find them, setting up little towers to peek at their spots. They’ve got these karakuri contraptions—wooden whatnots for exploring or battling. Hunt more, unlock more. Like, you learn to stack some crates – voilà, a wall to block that boar. Six-pack of crates makes, I don’t know, a bouncy thing for slinging yourself?
Once you spot a kemono, battles kick off. It’s wild! Total epic hunter vs. monster vibes. And as you fight, it’s like the sky’s doing its own thing—day to night, stars showing up. A fake 20-minute battle, but really it feels like hours sweating it out.
Oh, and there’s this Lavaback guy. Popped up after I barely dealt with a Spineglider. And here’s Lavaback, tossing it around like a rag doll. Wild Hearts S throws you into this wild world where everything’s either a foe or a friend-for-now. Makes the world way more lively and deadly, I guess.
One gripe though—cameras. I’m fighting these gigantic kemono, and all I see is insides—glitchy views of emptiness. If you’re near a ledge, it’s game over. Seriously, this camera’s got issues, showing me practically nothing but monster butt.
Janky as it might be, Wild Hearts S is a ride. It won’t win beauty awards, but let’s be real—isn’t having this beastly experience on-the-go the whole deal with handhelds? I’m totally down for more chaos and creature chaos while I’m out and about.
And there it is. Wild Hearts on Switch 2. Game on, people.