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Okay, so guess what? Borderlands 4 just bumped its release date up – yup, you heard that right. Moving forward, not back, which is a nice surprise in gaming news. Anyways, they dropped a whole bunch of gameplay footage during the PlayStation State of Play thingy, and it got me all hyped. New movement stuff, this quirky mix-match weapons system, and a line-up of abilities for the Vault Hunters. Good times ahead, it seems. Oh, and they finally talked about fixing what bugged everyone in Borderlands 3 – those loot drop rates. Gearbox says it’s put the “magic” back in the loot chase, whatever that means.
Honestly, I’ve got a soft spot for looter shooters. Destiny 2? Totally my jam. But, Borderlands 3? Meh, it didn’t click with me, despite all its flashy bits. Now, though, my hopes are up for Borderlands 4. It’s not just about the graphics looking sharp, it’s taking us to a new planet and bringing in some familiar faces. All that chatter about release dates being pushed (maybe to dodge GTA 6)? That’s old news, because this new showcase? It made me more curious than ever.
What’s sticking in my brain, though, is those changes in the loot system. In any good looter shooter, you want that avalanche of gear. Borderlands 3, though? They overdid it a tad. Gearbox admits they “heard us” and revamped the drop rates. Now gear’s gonna feel worth chasing after. They said Legendaries were everywhere in BL3, making them feel less shiny and special. While they’re a bit vague on how this’ll play out in Borderlands 4, they’ve dropped enough hints that Legendary items will be a big deal again. They claim the magic’s back, so I guess we’ll be all about that gear grind on Kairos.
There’s more – the livestream spilled the beans on combat updates. Active Skills are a new thing, loading the Vault Hunters with all sorts of abilities and variation. Each skill gets its very own tree. How cool is that?
Weapons? Oh yeah, manufacturers are back, with three newbies – Order, Ripper, and Daedalus. But what’s even cooler is the Parts system. It’s like a mix-and-match buffet for gun parts from different manufacturers. Never a dull day with these guys.
And get this – they’ve added an Ordnance slot where you can use explosives more often. No more hoarding grenades and rocket launchers for the boss fights. They run on a cooldown timer now, so go nuts with the fireworks.
They’re also dialing up movement. Think sliding, dashing, slamming, grappling, and, yep, gliding. To navigate the big, seamless open spaces on Kairos, you can jump into a new ride called the Digirunner. It’s got Destiny 2’s Sparrow vibes but with guns. Sweet, right?
So, yeah, this isn’t a groundbreaking revolution, but Gearbox seems to have whipped up a really solid mix of gameplay elements. Curious to see how it all gels together. Most importantly, I’m keen to find out if their loot hunt promises hold up.
Borderlands 4’s launch date is marked for Friday, September 12. Gearbox also drops hints about a hands-on event in June, possibly tied to Summer Games Fest. Maybes and what-ifs all around.
So, if you’re twiddling your thumbs waiting for Borderlands 4, dive into some co-op or FPS games to pass the time.
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