Sure, let me dive into this and see what comes out. So, you got this game called Dysmantle. It’s out there breaking records like nobody’s business—two million copies sold. That’s a pretty big deal, right? Anyway, this info comes straight from the horse’s mouth, the developer, 10tons. They’ve been at it for over 40 months since the game’s official release back in November 2021. Oh yeah, and there was a whole year in Early Access before this. So, what does that even mean? Well, the game’s on just about every platform you can imagine—PC, PlayStation, Xbox, Switch, iOS, Android. Basically, if it’s got a screen, you can probably play this thing on it.
Here’s the kicker, though—no clue how those sales break down across all the different consoles and gadgets. Would it even matter to know how many people are scratching that gaming itch on PS5 versus, I dunno, their phone on the subway? Maybe not.
So they hit this heck of a milestone—two million, my friend—and to celebrate, they’re rolling out physical copies for PS5 and Nintendo Switch. June 27th is the date to remember. Bet it’s gonna be a little nostalgic, holding a physical game in your hand again. But here’s the bummer: it’s not launching in the US yet. Some “unfortunate circumstances,” they call it. Sounds mysterious, right? Kinda makes you curious what the holdup is.
Sampo Töyssy, the co-founder and vice-CEO (someone snapped his pic) spills the beans about how bittersweet this all is. They dreamt of shipping everywhere, including the US, but something pulled the rug out from under them. He’s all like, “Thank you, you’re awesome, keep buying our stuff.” Classic. At the end of the day, they’re just hoping fans get a copy one way or another. We’ll see how that plays out.