Okay, let’s just dive into it, yeah? So, there’s this Polish game studio, Rebel Wolves—sounds fierce, right? Anyway, they just dropped over 20 minutes of gameplay for their new RPG, The Blood of Dawnwalker. It’s this whole vampire-meets-open-world thing. The kind of stuff that gets nerds, like me, guessing how it’s kinda like The Witcher… because, you know, the developers used to work there. Or maybe I’m overthinking it. I do that sometimes.
This game came outta nowhere in January 2025, just when I’d finally caught up with my game backlog. And now it’s aiming for a 2026 release. So, we’ve got time. Plus, it’s hitting all the cool platforms—PS5, Xbox Series X/S, and PC. Yeah, I’ve got options.
On June 21, they shared a bunch of gameplay clips, and I couldn’t look away. It was like catching a good twist in a TV show. The protagonist, Coen—isn’t that a cool name?—is off looking for some weapon in a creepy old cathedral. Cliché, but it works, you know?
The combat’s supposed to be all intense, with you feeling like a sword ninja. Watching the footage, I felt like I should practice in my living room. No joke. Coen kind of dismantles enemies, and there’s a pause-ability feature—like in Dragon Age. You can plan, think, slash. I’d probably just flail around though. Ey, maybe it’s time to resurrect my gaming skills.
Now, about time management in this game—it’s a whole other thing. The devs say it’s not about rushing through. They’re calling it a “narrative sandbox,” where every decision kinda matters, I guess? You can chill or grind quests; feels like every choice shifts your world, and nothing is straightforward. And trust me, my life could use less urgency sometimes.
Then there’s the night-time vampire transformation. Coen becomes super visible yet more skilled. You gotta maintain his health, which is kinda like a hunger-strike-meter, but in a creepy, supernatural way. Feasting on NPCs to survive? Yeah, that’s a moral conundrum. Make your choices, deal with the creepy aftermath. Glad I’m not Coen. Or maybe I’d handle it better than I think?
It paints this picture of balancing between being human or full-on vampire. How you play influences what options you’ve got for completing quests. It’s a bit of a mind bend, but that’s the point, right? Keeps things fresh. Anyway, there’s more to it I’m sure. But that’s the mess of it. Keep your eyes on Rebel Wolves—I feel they’ve got something special brewing.