So here’s this game called Two Falls – Nishu Takuatshina. Weird name, right? Anyway, it’s from these folks at Affordance Studio and Unreliable Narrators, and it’s basically a first-person thingy where you dive into what happens when French people and Indigenous folks meet for the first time. Crazy stuff, honestly. I tried to wrap my head around it in my Two Falls – Nishu Takuatshina review… or whatever this is turning into.
Picture this: you’re stuck in the Canadian wilderness of the 1600s, living dual lives as Maikan, this young Innu hunter dude, and Jeanne, a Daughter of the King. Now, Jeanne’s role sounds glamorous, but nope, she’s far from her cozy French colony life, stranded after some ship disaster. Yikes. Maikan’s journey is different — he’s got Indigenous roots and is pretty worried about his people’s land going all weird and decaying. And lemme tell you, connecting these two lives offers, um, totally different outlooks.
So, first-person view, you get to be in the shoes of Maikan and Jeanne, using your left stick thingy to move and the right one to look around. I say shoes, but let’s be real, Maikan’s probably barefoot. Sprint with L2 or R2 and interact with stuff using X. Oh, the complexity! (Not really, but hey, we’ll go with that.)
While you’re running around, make sure you press Triangle to check whatever the heck your current goal is. Want some light reading? The Codex is your friend with all sorts of entries on characters, places, plants—pretty much a Wikipedia of 1665 life as imagined, I guess. And let’s not forget, Jeanne and Maikan have different views, so, like, don’t skip reading or you’ll mess up the story experience. Probably.
Did I mention trophies? Yeah, there’s a whole set with a Platinum waiting at the end. You do easy stuff like petting Jeanne’s dog, Capitaine, to maybe doing harder things like listening to a bullfrog. Thrilling. Almost forgot — giving Capitaine a bone is also on the list. Best doggo world perks, you know?
This whole Two Falls thing is a mix of choices and storytelling backed by real Native communities. Why? Because perspectives matter, and you can really see that in how they crafted the tale with guidance from the Council of Elders. Speaking of which, it’s available on PS5. So, game on if you’re into that.
Alright, disclaimer: This mess of a review is because the developer offered a PS5 version for it. Thanks, Affordance Studio. But uh, would I have done this if not? Who knows.