Orcs Must Die! Deathtrap is back, folks! And guess what? This time, it’s got this roguelite vibe going on. Imagine diving into runs where you’re like, “Whoa, what orc or monster is gonna pop out at me next?” Because, yeah, everything’s all mixed up with random buffs and debuffs. It’s kind of wild, honestly. And then there’s the weather—yep, weather. It’s randomized too and messes with your fights. Can you last? Depends on a mix of how sharp and lucky you feel that day. And if things go south, you can always hightail it back to the castle, spruce up your War Mage, and stock up on weapons and traps. It’s all about gearing up for that next push, you know?
And hey, multiplayer alert! If you’re on PlayStation Plus, congrats: four-player online co-op is your jam now. Dive into those bigger levels. They’re more varied, offering both melee and shooting action. I had my eyes peeled after trying Orcs Must Die! 3, and man, was I itching to see what’s new here.
Alright, gameplay time: You know the drill—left stick to move, right stick to aim. Get sprinting with a click on the left stick and zoom in with the right. Aiming for that precision, right? And don’t forget the jumping gig—super crucial for War Mages. Press X, and you’re bouncing. R2’s your attack button, while L2 gives you that alternate weapon gig.
Let’s gab War Mages. Each has quirks, so play around. Take Vaan, for example: Quick on the draw with a crossbow, he’s got a nifty Rift Protection Overdrive for extra defense, plus this Charge Beam for some serious enemy roast. Vaan’s got the double jump, too—I mean, who doesn’t want to leap twice, right?
Then there’s Wren—total rebel. Healer who decided, “Nah, destruction’s my vibe.” She’s packing a wand with high-damage shots and a teleport move with “Blink.” Overdrive times? Mirror Images comes into play. Those clones? They wreck alongside her, so plan smart.
Oh, traps. So many to choose from! Remember, Gold Skulls unlock more traps. Orc Eater’s legit—chomps little enemies whole. Rip Saw? Think spinning blades of doom. Poison Flower’s a solid choice too—imagine poison clouds everywhere. Vaan again (I know, but this is cool)—his Rift Orb boosts trap damage where it’s deployed. Maximize that destruction, am I right?
Elixirs exist, too. Only one at a time, but options, man! Anti-Death for fewer Rift points on death. Coin Elixir? More coins after waves; pretty handy. Rejuvenation’s sweet, healing over time. Decisions, decisions…
Threads at the Weaver of Will boost your game. Anti-Air for targeting fliers, Bargain Spike Wall for cheaper walls, and so on. Each War Mage gets specific boosts, like Vaan’s Critical Overload for extra crit damage. Complete quests for more Threads and select them between waves. They might just save your skin.
Oh, trophy hunters: this game’s got a ton. Platinum’s possible with dedication. You know the drill—defeat tons of orcs, play with different characters, and knock off those unique missions. Seriously, it’s intense but fun.
All this is a steal at $29.99 on PlayStation 5. Feeling fancy? There’s a Supporters Pack too, with snazzy skins. If that’s your thing, dive in.
Did I mention this game was also reviewed thanks to a provided PlayStation 5 copy? Yep, thanks, Robot Entertainment. Keep the chaos coming, guys!